Click on the bloody paperweight used to crush the victim's fingers. Holmes deduces that the culprits had been low class workers, who had been hired and given a special poison that caused a form of psychotic madness.
Sherlock holmes the last testament
Check the guest signing in book on the desk. Go to the table under the window across from the entrance. Look for the reason for the murder. Prison Break honour is obtained. The Sherlock Holmes Collection. The table under the window across the entrance and end of the hallway has Jasmine tea. Watson writes I wish that I had seen through all your lies This is a voucher for September
At the corner of the administration corridor and high security level corridor is the guardroom. If you get problems with the graphics, play the game in normal or minimum settings with all special effects turned off. Enter the building and talk to Grant about the morgue. Watson arrives at Baker Street, where he finds Holmes. There is a skip button to solve the puzzle automatically. They did not see Inspector Baynes. The boy says that Kurtz is called Colonel and lives at 8 Batty Street. Walk the corridor behind the reception guard post and turn left at the end pass the cloakroom at right and checkroom at left.
Enter the building and talk to Grant about the morgue. Click pincers on the cut end of finger. Walk the corridor behind the reception guard post and turn left at the end pass the cloakroom at right and checkroom at left. Check the closed shed. Warden Mackenzie greets them and advises to walk the middle of the corridor to get to Schielman's cell at the end. Go right of the closed main church door and be in a small courtyard. After Watson calls the guard, the guard walks towards Watson. Date Range. Baynes and the police arrive to look for Holmes.
In turn, he finally has a family of his own. It hides a horse statue. Watson says that he is still missing some information. Holmes will bring Schielman to a safe place and will rejoin Watson at the next place Watson will go to. The code to unlock the basement gate is reset every guard change when the timer ends. This caused Watson to be very upset. Also be sure that you have updated your video card drivers. After talking to Rat Killer, Watson noted that Schielman is planning an escape.
The object of the puzzle is to place the sticks in slots that do not have another stick diagonally, horizontally and vertically. Check the window right of the door. Exit the room and go back to the area behind the reception booth. Continue on the ramp. Click on the wealth square. Check the pub. Go back to Holmes. She informs the director.
Warden Mackenzie greets them and advises to walk the middle of the corridor to get to Schielman's cell at the end. It has blood on the neck and smells of chemicals components. See footprints on the ground in front of the gate. Take the Chemistry book. See hidden letters. Holmes says the key is here and he must get the man out of the way. It is impossible to open. The friend that looked into himself to recommend the place to Holmes was tied up with his dogs.
Check the window right of the door. Enter and check the sleeping man. MacKenzie is locked in there. Holmes notes that he used the ice picks to climb through the window. He says the other exit at the corridor is blocked for security measures. Use the key on the door. Check-click the hole in the fence. Question 1: Click on question 1 at top of screen. Click to remove the wedge holding the left wheel of the rail car. Talk to the napping secretary.
Then use brush on the wet scalpel. Use the metal core at right side of the box to push out the bar to open the shed door. If you talk to some of the non-essential characters in the streets, you might get the A Very Fine Loafer honour. Any graphic setup changes from default will need a restart of the game. Holmes and Watson arrive at the house where Henry Hampford, the Bishop's nephew rents a ground floor room. Learn that Prince Woodville donated all the soup kitchens and the soup tickets are handed out after mass for that day's distribution. Holmes says the key is here and he must get the man out of the way. Exit through the back door of the building and be at the raised drawbridge. They are not made by the murderers. Once all clues are discovered and the correct deductions selected, the story progresses.
See hidden letters. Chief Long tells the workers to fell the Lovers' Tree. Overall Reviews:. There are prowlers about. Go close and click on rose etched on headstone. This feature allows the gamer to select either Holmes or Watson to be the main character in the gameplay. Give him the pen. Watson says that he is still missing some information. Chemical Analysis as Sherlock Holmes :.
It will now be seen at bottom right of the Inventory screen. He is writing on the dirt floor. Excluding Off-topic Review Activity. The nephew works at the Archives Section of the Royal Library. Click to select an object and then go back to game screen. When alone, Holmes places something in his pocket. Kurtz' body is on the table. Click on fingers. Find the Kurtz.
Light the candle with the matches. Learn from Schielman that the poison is not finished yet. The director gives a pass to show Warden James at the guardroom. Become the greatest detective of all time in The Testament of Sherlock Holmes, a twisting, turning investigation game set in a faithfully-reproduced London of See the tortured and mutilated Bishop in his office. Holmes surmised that there were 3 men who came in but one left with different shoes from the one he came in with. Right click to place it down. The puppet reveals a hidden book. Arrange the words at bottom of the screen to make the correct address written on the paper: Stinging Street Wharf 3 2 1 south bank.
Learn about the prisoners: Hans the Rat Killer and the simple minded Flint brothers that detest one another. Holmes and Watson leave, despite Watson's protests. Warden James tells Watson to set the alarm to get the doors unlocked. Take the ashtray with ashes. Check Schielman's cell. Retrieved 28 August The missing items especially the gun is worrisome. Create widget.
Place the torn pieces of paper on the left side of the desk. Retrieved 1 September Check the bookcase and the violin on the small table. See the 4 samples taken from the Bishop's office at top right. It will now be seen at bottom right of the Inventory screen. Thanks, Rushes. Learn that he once made a poison from food given to him which caused half the guards to hallucinate. It is granite and comes from the same place as the small stones. Smell footprints in front of the raised drawbridge.
Talk to the Inspector. Show graph. To visit the cemetery, or to a local prison which houses a poison manufacturer. Get the Sleuth-Hound honour for being Toby. Community Hub. Go left and smell the tools on the wall. Click on the short rope taken from the Bishop. Moriarty shoots him, but is too late to save himself.
Talk to the Inspector. Go back to the dispensary across the street. They find clues that indicate he is laying low at the Wharf Archived from the original on 18 September He tells Holmes to read the newspaper. Take the metal stick right of cilice. Big Danny talks to the Prince of Woodville who is visiting Whitechapel. Soup kitchen:. In inventory, combine click-hold-drop ashes with dirty water and then combine dirty water and ashes with the tea to get lousy booze. Talk to Chief Warden Peter James.
The door is right of a big double door. If no puzzle is skipped in the game, you will get the Brain honour. The object of the puzzle is to move the gold metal arrowhead at bottom through the rings to end up at the inner horizontal slot at the center. Roll the dice as many times as you want before "storing it" but - warning; if you show a skull all the numbers accumulated is lost. Holmes sees strips of skin in the mouth. Use the axe on the crate at center of room. The finger was ripped off. The aim of the puzzle is to place the hexagons on light colored slots to get similar colored jewels adjacent to each other. Click and note the Chinese characters on top of the locked storage door.
Walkthrough overview. Holmes and Watson examine the cemetery and find directions to a house, which they follow, leading them to a deceased man, missing a finger, who was mauled by his dogs. Last Edited: 19 Oct pm. Holmes wants Watson to lure the brute and he will administer the sedative. A sign that Henry is upset is the chaotic state of the room. The horse's head ends up at top right corner. They are the same type; the soil sample came from here. It states that whatever items they stored didn't fit the chest; so the rest were hidden with Romeo and Juliet, the two newcomers. Exit the room and go back to the area behind the reception booth. The nephew works at the Archives Section of the Royal Library.
Check the table and see that an inkwell was tipped over. Smell the door and Holmes takes the metal bar to pry the door lock. Retrieved 28 August Get the Sleuth-Hound honour for being Toby. Click on 3 pearls that show that the necklace is a vulgar fake. Warden Mackenzie is the one at the post in the basement. It is granite and comes from the same place as the small stones. Smell the grease on top of the barrel and Holmes will pick it up. Now that you have grease, Holmes pulls down the lever raising the small platform by the drawbridge. Use the metal stick taken from the armoire on the door latch.
Now I can make the next decision. Click on the lever at right - it is stuck. Turn dial 2 to1. Automatically, Holmes talks to the Reverend. Look around the rooms. Caps lock alternates between walking and running. Click the books - documents at bottom of page to see the next entry that continues the story. Hans Schielman has not received any visitors lately. Chalkboard shows the case deductions. He refuses.
Watson arrives at Baker Street, where he finds Holmes. Exit the prison cell area. See a floating dead fish. Holmes manages to get Scheilman what he wants in return for information on the poison. As Sherlock Holmes, you must find clues, interrogate suspects and unveil a mystery in a story full of twists! It is nice to revisit the area. By frogwares Studios. Holmes wants to question the Bishop's nephew, Henry.
Retrieved 7 April The aim of the puzzle is to place the hexagons on light colored slots to get similar colored jewels adjacent to each other. Watch the manager rush in and attend to the sick customer. At the corner of the administration corridor and high security level corridor is the guardroom. No minimum to No maximum. Move 43 right and up after 5. Climb on the platform. Holmes asks Watson to go to the police station with the Reverend and to see only Inspector Baynes. The Flints are out of their cells.
Use the pocket knife on the crack. See glasses and mugs in dirty water at left. Soup kitchen:. Grape Ape sees Holmes. Holmes leaves Watson in the guardroom. Look around the rooms. No minimum to No maximum. Holmes stops Toby from jumping inside. Take the metal stick right of cilice. They are the same type; the soil sample came from here.
Smoke is coming out of the basement. Move 46 down. Use the rake to get the tattered clothes. See people eating. Use pincers on the dirt under the nail. Smell the door and Holmes takes the metal bar to pry the door lock. The deep marks are from incisors and a canine. The puppet reveals a hidden book. The player takes the role of Sherlock Holmes for the majority of the game, though there are also sections in which they control Dr. The murderers were after something specific and they did not get it.
Time each click on the next subsequent rings when the rotating bars are far from where you click. Holmes deduces that the culprits had been low class workers, who had been hired and given a special poison that caused a form of psychotic madness. Wharf Watson insists that Holmes examine the necklace. Read Critic Reviews. You can visit the 3 places above in any sequence since they are all self-contained. Go forward and turn to the next hallway to see a large guard standing in front of the private room. Watch the manager rush in and attend to the sick customer. Holmes used the situation. Moriarty shoots him, but is too late to save himself.
The metal bar falls on the floor. Create widget. Go to the right and look close at the tree at end of the front row. Go to the hallway. Take the note from cemetery bandits. Change language. Holmes sets the place on fire, causing a panic among the brothers, who flee when Watson calls out to Holmes. The Testament of Sherlock Holmes is also the first game in the Sherlock Holmes series to support the use of a gamepad. Add to Cart. Views Read Edit View history.